Sunday, 12 December 2010

New Site!

The Enigami Games website has gone through some changes. The most notable change is the introduction of a brand new, ultra shiny theme! The old site was a bit too cluttered for me, so I made it simpler. Also, white, grey and red just wasn't cutting it, so now we've got black, silver and blue. Overall, much nicer to look at in my opinion.

The "Games" page now uses php to handle which page/game you're viewing rather than seperate pages, which will hopefully work alot better. I still have a lot to do, but you can check it out here.


Some news on Aspiria now; trees and fences! That's right kiddo, trees and fences have been added to the tech demo of Aspiria's new 3D engine.

Saturday, 4 December 2010

Aspiria- So much news!

New Story
The story of Aspiria is being completely rewritten! The old plot was full of holes which we just "wooshed" over, and the "powerlevels" of different characters could change in seconds just because the plot demanded it. There was a God-Clown, a race of 300, possibly gay and completely unstoppable badguys who for no real reason went into hiding. There was no order AT ALL.

We have thus started again. Alot of of our favourite characters and ideas are being brought over to the new game, but everybody has been bludgeoned repeatedly with the "nerf-bat". The ridiculous ideas are being replaced with slight less ridiculous ones, and everything should overall make much more sense.

New Engine
With the new story comes a new engine. This wasn't originally the plan, but after finding a FANTASTIC walking animation here, I decided it was worth a shot. Since finding the animation, I have created fences, trees, a sword and shield (with working sword slash animation) and a semi-working inventory and equip item system.

I am currently working on finishing the inventory and equipment, and will then work on slightly more important issues.